Prepared for Lifebuoy PowerUp.
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@@ -22,13 +22,14 @@
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#include "Game/EScoreEvent.h"
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#include "Game/EComboEvent.h"
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#include "Game/EHitPad.h"
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#include "Game/ELifebuoy.h"
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#include "Game/EMultiBall.h"
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#include "Game/EMultiBallLost.h"
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#include "Game/EPause.h"
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#include "Game/EGameOver.h"
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#include "Game/ECreatePowerUp.h"
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#include "Game/EPowerUpTaken.h"
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#include "Game/Bricks/CPowerUpBrick.h"
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//#include "Game/Bricks/CPowerUpBrick.h"
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#include "Physics/CPhysics.h"
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#include "Physics/CCircleShape.h"
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#include "Physics/CRectangleShape.h"
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@@ -123,6 +124,7 @@ private:
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const int EmptyBrickSpace = 0;
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const int StandardBrick = 1;
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const int MultiBallBrick = 2;
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const int LifebuoyBrick = 3;
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EntityID m_BrickTemplate;
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