Merge branch 'LevelSystemAndSuch', and adjusted ball size.

This commit is contained in:
PlatinumSkink
2015-10-06 20:35:44 +02:00
7 changed files with 42 additions and 40 deletions
+1
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@@ -254,6 +254,7 @@ void dd::Systems::PhysicsSystem::OnEntityRemoved(EntityID entity)
return;
}
//It told me I was removing a lot of objects, and I didn't need that information, so I commented it out.
//LOG_INFO("Removing entity %i", entity);
it->second->GetWorld()->DestroyBody(it->second);
m_BodiesToEntities.erase(it->second);