Implimented the basis for Kraken encounter.
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@@ -49,6 +49,8 @@
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#include "Game/ECreatePowerUp.h"
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#include "Game/EPowerUpTaken.h"
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#include "Game/EKrakenAppear.h"
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#include "Physics/CPhysics.h"
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#include "Physics/CCircleShape.h"
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#include "Physics/CRectangleShape.h"
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@@ -133,7 +135,7 @@ private:
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bool m_Initialized = false;
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bool m_Pause = false;
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int m_LooseBricks = 0;
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int m_CurrentCluster = 1;
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int m_CurrentCluster = 0;
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int m_CurrentLevel = 1;
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int m_MultiBalls = 0;
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int m_PowerUps = 0;
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@@ -153,6 +155,8 @@ private:
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const int InkBlasterBrick = 5;
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const int KrakenAttackBrick = 6;
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const int Kraken = 100;
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EntityID m_BrickTemplate;
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std::array<int, 42> m_Bricks;
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