Base lightrendering started, still some work to be done.

This commit is contained in:
tleety
2015-09-10 22:13:37 +02:00
parent f2209466ef
commit c0589563af
7 changed files with 61 additions and 18 deletions
Regular → Executable
+2
View File
@@ -34,6 +34,8 @@ struct Sprite : Component
Sprite() : Color(glm::vec4(1.0f, 1.0f, 1.0f, 1.0f)) { }
std::string SpriteFile;
std::string NormalTexture;
std::string SpecularTexture;
glm::vec4 Color;
};