Merge remote-tracking branch 'origin/master' into Physics
Conflicts: include/Game/BallSystem.h include/Game/ProjectileSystem.h src/game/Game/BallSystem.cpp src/game/Game/ProjectileSystem.cpp src/game/Rendering/AnimationSystem.cpp
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@@ -1,6 +1,7 @@
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[Debug]
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SkipStory=false
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LogLevel=1
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SkipPreload=false
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SkipMenu=false
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[Audio]
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SFXVolume=0.5
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@@ -9,4 +10,10 @@ BGMVolume=0.5
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[Video]
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Fullscreen=false
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Width=675
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Height=1080[Water]Radius=0.3[Cheat]GodMode=false[Water]Radius=0.3[Cheat]GodMode=false
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Height=1080
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[Water]
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Radius=0.3
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[Cheat]
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GodMode=false
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