Merge remote-tracking branch 'origin/master' into Physics

Conflicts:
	include/Game/BallSystem.h
	include/Game/ProjectileSystem.h
	src/game/Game/BallSystem.cpp
	src/game/Game/ProjectileSystem.cpp
	src/game/Rendering/AnimationSystem.cpp
This commit is contained in:
viktorljung
2015-10-23 14:47:04 +02:00
43 changed files with 810 additions and 439 deletions
+2
View File
@@ -25,6 +25,8 @@ struct Ball : Component
bool Loaded = false;
glm::vec3 StickyPlacement = glm::vec3(0, 0, 0);
glm::vec3 SavedSpeed = glm::vec3(0, 1, 0);
int PosterBoy = 0;
};
}