Story sound. Tom could be improved.

This commit is contained in:
Stiffly
2015-10-20 16:12:55 +02:00
parent ec509358b1
commit c23c7e4d8e
4 changed files with 10 additions and 0 deletions
+5
View File
@@ -188,6 +188,11 @@ bool dd::Systems::SoundSystem::OnContact(const dd::Events::Contact &event)
bool dd::Systems::SoundSystem::OnGameStart(const dd::Events::GameStart &event)
{
{
dd::Events::StopSound e;
e.FilePath = STORY_VOICE;
EventBroker->Publish(e);
}
{
dd::Events::StopSound e;
e.FilePath = MENU_BGM;