Semi-working base for bgfx renderer
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Vendored
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/*
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* Copyright 2010-2015 Branimir Karadzic. All rights reserved.
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* License: http://www.opensource.org/licenses/BSD-2-Clause
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*/
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#ifndef BX_ALLOCATOR_H_HEADER_GUARD
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#define BX_ALLOCATOR_H_HEADER_GUARD
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#include "bx.h"
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#include <memory.h>
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#include <string.h> //::memmove
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#include <new>
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#if BX_CONFIG_ALLOCATOR_CRT
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# include <malloc.h>
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#endif // BX_CONFIG_ALLOCATOR_CRT
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#if BX_CONFIG_ALLOCATOR_DEBUG
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# define BX_ALLOC(_allocator, _size) bx::alloc(_allocator, _size, 0, __FILE__, __LINE__)
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# define BX_REALLOC(_allocator, _ptr, _size) bx::realloc(_allocator, _ptr, _size, 0, __FILE__, __LINE__)
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# define BX_FREE(_allocator, _ptr) bx::free(_allocator, _ptr, 0, __FILE__, __LINE__)
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# define BX_ALIGNED_ALLOC(_allocator, _size, _align) bx::alloc(_allocator, _size, _align, __FILE__, __LINE__)
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# define BX_ALIGNED_REALLOC(_allocator, _ptr, _size, _align) bx::realloc(_allocator, _ptr, _size, _align, __FILE__, __LINE__)
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# define BX_ALIGNED_FREE(_allocator, _ptr, _align) bx::free(_allocator, _ptr, _align, __FILE__, __LINE__)
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# define BX_NEW(_allocator, _type) ::new(BX_ALLOC(_allocator, sizeof(_type) ) ) _type
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# define BX_DELETE(_allocator, _ptr) bx::deleteObject(_allocator, _ptr, 0, __FILE__, __LINE__)
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# define BX_ALIGNED_NEW(_allocator, _type, _align) ::new(BX_ALIGNED_ALLOC(_allocator, sizeof(_type), _align) ) _type
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# define BX_ALIGNED_DELETE(_allocator, _ptr, _align) bx::deleteObject(_allocator, _ptr, _align, __FILE__, __LINE__)
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#else
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# define BX_ALLOC(_allocator, _size) bx::alloc(_allocator, _size, 0)
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# define BX_REALLOC(_allocator, _ptr, _size) bx::realloc(_allocator, _ptr, _size, 0)
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# define BX_FREE(_allocator, _ptr) bx::free(_allocator, _ptr, 0)
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# define BX_ALIGNED_ALLOC(_allocator, _size, _align) bx::alloc(_allocator, _size, _align)
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# define BX_ALIGNED_REALLOC(_allocator, _ptr, _size, _align) bx::realloc(_allocator, _ptr, _size, _align)
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# define BX_ALIGNED_FREE(_allocator, _ptr, _align) bx::free(_allocator, _ptr, _align)
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# define BX_NEW(_allocator, _type) ::new(BX_ALLOC(_allocator, sizeof(_type) ) ) _type
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# define BX_DELETE(_allocator, _ptr) bx::deleteObject(_allocator, _ptr, 0)
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# define BX_ALIGNED_NEW(_allocator, _type, _align) ::new(BX_ALIGNED_ALLOC(_allocator, sizeof(_type), _align) ) _type
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# define BX_ALIGNED_DELETE(_allocator, _ptr, _align) bx::deleteObject(_allocator, _ptr, _align)
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#endif // BX_CONFIG_DEBUG_ALLOC
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#ifndef BX_CONFIG_ALLOCATOR_NATURAL_ALIGNMENT
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# define BX_CONFIG_ALLOCATOR_NATURAL_ALIGNMENT 8
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#endif // BX_CONFIG_ALLOCATOR_NATURAL_ALIGNMENT
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namespace bx
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{
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/// Aligns pointer to nearest next aligned address. _align must be power of two.
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inline void* alignPtr(void* _ptr, size_t _extra, size_t _align = BX_CONFIG_ALLOCATOR_NATURAL_ALIGNMENT)
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{
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union { void* ptr; size_t addr; } un;
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un.ptr = _ptr;
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size_t unaligned = un.addr + _extra; // space for header
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size_t mask = _align-1;
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size_t aligned = BX_ALIGN_MASK(unaligned, mask);
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un.addr = aligned;
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return un.ptr;
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}
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struct BX_NO_VTABLE AllocatorI
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{
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virtual ~AllocatorI() = 0;
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virtual void* alloc(size_t _size, size_t _align, const char* _file, uint32_t _line) = 0;
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virtual void free(void* _ptr, size_t _align, const char* _file, uint32_t _line) = 0;
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};
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inline AllocatorI::~AllocatorI()
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{
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}
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struct BX_NO_VTABLE ReallocatorI : public AllocatorI
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{
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virtual void* realloc(void* _ptr, size_t _size, size_t _align, const char* _file, uint32_t _line) = 0;
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};
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inline void* alloc(AllocatorI* _allocator, size_t _size, size_t _align = 0, const char* _file = NULL, uint32_t _line = 0)
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{
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return _allocator->alloc(_size, _align, _file, _line);
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}
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inline void free(AllocatorI* _allocator, void* _ptr, size_t _align = 0, const char* _file = NULL, uint32_t _line = 0)
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{
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_allocator->free(_ptr, _align, _file, _line);
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}
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inline void* realloc(ReallocatorI* _allocator, void* _ptr, size_t _size, size_t _align = 0, const char* _file = NULL, uint32_t _line = 0)
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{
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return _allocator->realloc(_ptr, _size, _align, _file, _line);
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}
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static inline void* alignedAlloc(AllocatorI* _allocator, size_t _size, size_t _align, const char* _file = NULL, uint32_t _line = 0)
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{
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size_t total = _size + _align;
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uint8_t* ptr = (uint8_t*)alloc(_allocator, total, 0, _file, _line);
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uint8_t* aligned = (uint8_t*)alignPtr(ptr, sizeof(uint32_t), _align);
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uint32_t* header = (uint32_t*)aligned - 1;
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*header = uint32_t(aligned - ptr);
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return aligned;
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}
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static inline void alignedFree(AllocatorI* _allocator, void* _ptr, size_t /*_align*/, const char* _file = NULL, uint32_t _line = 0)
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{
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uint8_t* aligned = (uint8_t*)_ptr;
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uint32_t* header = (uint32_t*)aligned - 1;
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uint8_t* ptr = aligned - *header;
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free(_allocator, ptr, 0, _file, _line);
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}
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static inline void* alignedRealloc(ReallocatorI* _allocator, void* _ptr, size_t _size, size_t _align, const char* _file = NULL, uint32_t _line = 0)
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{
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if (NULL == _ptr)
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{
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return alignedAlloc(_allocator, _size, _align, _file, _line);
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}
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uint8_t* aligned = (uint8_t*)_ptr;
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uint32_t offset = *( (uint32_t*)aligned - 1);
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uint8_t* ptr = aligned - offset;
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size_t total = _size + _align;
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ptr = (uint8_t*)realloc(_allocator, ptr, total, 0, _file, _line);
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uint8_t* newAligned = (uint8_t*)alignPtr(ptr, sizeof(uint32_t), _align);
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if (newAligned == aligned)
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{
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return aligned;
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}
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aligned = ptr + offset;
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::memmove(newAligned, aligned, _size);
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uint32_t* header = (uint32_t*)newAligned - 1;
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*header = uint32_t(newAligned - ptr);
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return newAligned;
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}
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template <typename ObjectT>
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inline void deleteObject(AllocatorI* _allocator, ObjectT* _object, size_t _align = 0, const char* _file = NULL, uint32_t _line = 0)
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{
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if (NULL != _object)
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{
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_object->~ObjectT();
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free(_allocator, _object, _align, _file, _line);
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}
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}
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#if BX_CONFIG_ALLOCATOR_CRT
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class CrtAllocator : public ReallocatorI
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{
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public:
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CrtAllocator()
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{
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}
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virtual ~CrtAllocator()
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{
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}
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virtual void* alloc(size_t _size, size_t _align, const char* _file, uint32_t _line) BX_OVERRIDE
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{
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if (BX_CONFIG_ALLOCATOR_NATURAL_ALIGNMENT >= _align)
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{
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return ::malloc(_size);
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}
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# if BX_COMPILER_MSVC
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BX_UNUSED(_file, _line);
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return _aligned_malloc(_size, _align);
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# else
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return bx::alignedAlloc(this, _size, _align, _file, _line);
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# endif // BX_
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}
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virtual void free(void* _ptr, size_t _align, const char* _file, uint32_t _line) BX_OVERRIDE
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{
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if (BX_CONFIG_ALLOCATOR_NATURAL_ALIGNMENT >= _align)
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{
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::free(_ptr);
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return;
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}
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# if BX_COMPILER_MSVC
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BX_UNUSED(_file, _line);
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_aligned_free(_ptr);
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# else
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bx::alignedFree(this, _ptr, _align, _file, _line);
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# endif // BX_
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}
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virtual void* realloc(void* _ptr, size_t _size, size_t _align, const char* _file, uint32_t _line) BX_OVERRIDE
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{
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if (BX_CONFIG_ALLOCATOR_NATURAL_ALIGNMENT >= _align)
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{
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return ::realloc(_ptr, _size);
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}
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# if BX_COMPILER_MSVC
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BX_UNUSED(_file, _line);
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return _aligned_realloc(_ptr, _size, _align);
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# else
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return bx::alignedRealloc(this, _ptr, _size, _align, _file, _line);
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# endif // BX_
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}
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};
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#endif // BX_CONFIG_ALLOCATOR_CRT
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} // namespace bx
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#endif // BX_ALLOCATOR_H_HEADER_GUARD
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