Semi-working base for bgfx renderer
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Vendored
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/*
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* Copyright 2010-2015 Branimir Karadzic. All rights reserved.
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* License: http://www.opensource.org/licenses/BSD-2-Clause
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*/
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#ifndef BX_MAPUTIL_H_HEADER_GUARD
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#define BX_MAPUTIL_H_HEADER_GUARD
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#include "bx.h"
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namespace bx
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{
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template<typename MapType>
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typename MapType::iterator mapInsertOrUpdate(MapType& _map, const typename MapType::key_type& _key, const typename MapType::mapped_type& _value)
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{
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typename MapType::iterator it = _map.lower_bound(_key);
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if (it != _map.end()
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&& !_map.key_comp()(_key, it->first) )
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{
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it->second = _value;
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return it;
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}
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typename MapType::value_type pair(_key, _value);
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return _map.insert(it, pair);
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}
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} // namespace bx
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#endif // BX_MAPUTIL_H_HEADER_GUARD
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