Implemented a Kraken State Machine that can grab the player, and the Generating Bricks option.
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@@ -16,7 +16,14 @@ namespace Components
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struct Kraken : Component {
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int Health = 10;
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int CurrentAction = 1;
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const int Idle = 1;
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const int Grabbing = 2;
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const int Taunting = 3;
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const int Moving = 4;
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const int BrickGenerating = 5;
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// Idle. Generating bricks. Taunting. No idea.
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};
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}
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