Implemented a Kraken State Machine that can grab the player, and the Generating Bricks option.
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//
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// Created by Adniklastrator on 2015-10-16.
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//
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#ifndef DAYDREAM_EBRICKGENERATING_H
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#define DAYDREAM_EBRICKGENERATING_H
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#include "Core/EventBroker.h"
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namespace dd
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{
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namespace Events
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{
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struct BrickGenerating : Event
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{
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glm::vec3 Origin;
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int TargetLine;
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int Set;
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};
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}
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}
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#endif //DAYDREAM_EBRICKGENERATING_H
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