HitLagSystem implemented.
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@@ -65,7 +65,7 @@ public:
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Components::Pad* Pad() const { return m_Pad; }
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void SetPad(Components::Pad* pad) { m_Pad = pad; }
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bool Pause() const { return m_Pause; }
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bool IsPaused() const { return m_Pause; }
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void SetPause(const bool& pause) { m_Pause = pause; }
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private:
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