diff --git a/src/game/Game/BallSystem.cpp b/src/game/Game/BallSystem.cpp index ae57913..ce36cb8 100644 --- a/src/game/Game/BallSystem.cpp +++ b/src/game/Game/BallSystem.cpp @@ -141,7 +141,7 @@ void dd::Systems::BallSystem::UpdateEntity(double dt, EntityID entity, EntityID transformBall->Velocity.y = -2; } } - if (transformBall->Position.y < -EdgeY() - 4) { + if (transformBall->Position.y < -EdgeY() - 4 || transformBall->Position.y > EdgeY() + 4) { if (MultiBalls() != 0) { m_World->RemoveEntity(entity); Events::MultiBallLost e;