Loading screen that preloads the entire game based on what's in the "PreloadResources" file. The file is filled automatically with resources that are hot-loaded to make the next launch load more complete.
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@@ -33,12 +33,12 @@ public:
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m_Timeline.push_back(transition);
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}
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void Play()
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virtual void Play()
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{
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m_Playing = true;
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}
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void Skip()
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virtual void Skip()
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{
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m_Playing = false;
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OnComplete();
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