Merge branch 'master' into directx
Conflicts: include/Core/Engine.h
This commit is contained in:
@@ -5,6 +5,7 @@
|
||||
#include "Core/World.h"
|
||||
#include "Rendering/CAnimation.h"
|
||||
#include "Game/EPause.h"
|
||||
#include "Game/EResume.h"
|
||||
|
||||
namespace dd
|
||||
{
|
||||
@@ -25,7 +26,9 @@ private:
|
||||
bool m_Paused = false;
|
||||
|
||||
EventRelay<AnimationSystem, Events::Pause> m_EPause;
|
||||
EventRelay<AnimationSystem, Events::Resume> m_EResume;
|
||||
bool OnPause(const Events::Pause& e);
|
||||
bool OnResume(const Events::Resume& e);
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -29,6 +29,8 @@
|
||||
#include "Core/CTemplate.h"
|
||||
#include "Core/EventBroker.h"
|
||||
#include "Core/World.h"
|
||||
#include "Core/ResourceManager.h"
|
||||
#include "Core/ConfigFile.h"
|
||||
#include "Game/EScreenShake.h"
|
||||
#include "Rendering/Model.h"
|
||||
#include "Rendering/Texture.h"
|
||||
|
||||
Reference in New Issue
Block a user