Merge branch 'master' into directx

Conflicts:
	include/Core/Engine.h
This commit is contained in:
2015-10-20 15:13:20 +02:00
68 changed files with 3619 additions and 509 deletions
+3
View File
@@ -5,6 +5,7 @@
#include "Core/World.h"
#include "Rendering/CAnimation.h"
#include "Game/EPause.h"
#include "Game/EResume.h"
namespace dd
{
@@ -25,7 +26,9 @@ private:
bool m_Paused = false;
EventRelay<AnimationSystem, Events::Pause> m_EPause;
EventRelay<AnimationSystem, Events::Resume> m_EResume;
bool OnPause(const Events::Pause& e);
bool OnResume(const Events::Resume& e);
};
}
@@ -29,6 +29,8 @@
#include "Core/CTemplate.h"
#include "Core/EventBroker.h"
#include "Core/World.h"
#include "Core/ResourceManager.h"
#include "Core/ConfigFile.h"
#include "Game/EScreenShake.h"
#include "Rendering/Model.h"
#include "Rendering/Texture.h"