Gravity scale per entity

This commit is contained in:
viktorljung
2015-09-25 00:01:24 +02:00
parent bc6b037923
commit d2301594ce
3 changed files with 84 additions and 68 deletions
+1
View File
@@ -11,6 +11,7 @@ struct Physics: public Component
{
//idk if anything should be here :)
bool Static = true;
float GravityScale = 0.f;
};
}