diff --git a/include/Core/Engine.h b/include/Core/Engine.h index d07be98..742c375 100755 --- a/include/Core/Engine.h +++ b/include/Core/Engine.h @@ -65,8 +65,8 @@ #include "GUI/Frame.h" #include "GUI/Button.h" -#include "Game/MainMenu.h" -#include "Game/HUD.h" +#include "Game/GUI/MainMenu.h" +#include "Game/GUI/HUD.h" namespace dd { diff --git a/include/Game/GUI/Story1.h b/include/Game/GUI/Story1.h index ea6f463..3f0bd97 100644 --- a/include/Game/GUI/Story1.h +++ b/include/Game/GUI/Story1.h @@ -215,6 +215,10 @@ private: EventRelay m_EKeyDown; bool OnKeyDown(const Events::KeyDown& event) { + if (Hidden()) { + return; + } + if (event.KeyCode == GLFW_KEY_SPACE) { m_LoadingFrame->CancelPreload(); Events::GameStart e;