diff --git a/assets/Models/Brick/InkBrick.png b/assets/Models/Brick/InkBrick.png new file mode 100755 index 0000000..459f7e2 Binary files /dev/null and b/assets/Models/Brick/InkBrick.png differ diff --git a/src/game/Game/LevelSystem.cpp b/src/game/Game/LevelSystem.cpp index 15f0e4d..546ab7d 100755 --- a/src/game/Game/LevelSystem.cpp +++ b/src/game/Game/LevelSystem.cpp @@ -439,6 +439,7 @@ EntityID dd::Systems::LevelSystem::CreateBrick(int row, int line, glm::vec2 spac } else if (typeInt == InkBlasterBrick) { cBrick->Type = InkBlasterBrick; auto type = m_World->AddComponent(brick); + //model->ModelFile = "Models/Brick/InkBrick.obj"; model->Color = glm::vec4(0.1f, 0.1f, 0.1f, 1.0f); } else if (typeInt == KrakenAttackBrick) { cBrick->Type = KrakenAttackBrick;