From e0b1747ca92cf448e9ee5ebddecf08faf435e262 Mon Sep 17 00:00:00 2001 From: sippeangelo Date: Wed, 23 Sep 2015 16:50:02 +0200 Subject: [PATCH] EventBroker::Clear renamed to Swap to cause less confusion --- include/Core/Engine.h | 2 +- include/Core/EventBroker.h | 2 +- src/game/Core/EventBroker.cpp | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/include/Core/Engine.h b/include/Core/Engine.h index 363191d..7637cab 100644 --- a/include/Core/Engine.h +++ b/include/Core/Engine.h @@ -276,7 +276,7 @@ public: m_Renderer->Draw(m_RendererQueue); // Swap event queues - m_EventBroker->Clear(); + m_EventBroker->Swap(); glfwPollEvents(); } diff --git a/include/Core/EventBroker.h b/include/Core/EventBroker.h index f19309c..cb5e39c 100644 --- a/include/Core/EventBroker.h +++ b/include/Core/EventBroker.h @@ -119,7 +119,7 @@ public: template int Process(); int Process(std::string contextTypeName); - void Clear(); + void Swap(); void Unsubscribe(BaseEventRelay &relay); private: diff --git a/src/game/Core/EventBroker.cpp b/src/game/Core/EventBroker.cpp index f24b073..2c68fd0 100644 --- a/src/game/Core/EventBroker.cpp +++ b/src/game/Core/EventBroker.cpp @@ -79,7 +79,7 @@ int dd::EventBroker::Process(std::string contextTypeName) return eventsProcessed; } -void dd::EventBroker::Clear() +void dd::EventBroker::Swap() { std::swap(m_EventQueueRead, m_EventQueueWrite); m_EventQueueWrite->clear();