Added pitch

This commit is contained in:
Stiffly
2015-09-23 15:15:43 +02:00
parent 346ee13dd5
commit e8e74eb506
2 changed files with 3 additions and 19 deletions
+2 -19
View File
@@ -1,21 +1,3 @@
/*
This file is part of Daydream Engine.
Copyright 2014 Adam Byléhn, Tobias Dahl, Simon Holmberg, Viktor Ljung
Daydream Engine is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Daydream Engine is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with Daydream Engine. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef Events_PlaySFX_h__
#define Events_PlaySFX_h__
@@ -31,6 +13,7 @@ struct PlaySound : Event
{
std::string path;
float volume = 1.f;
float pitch = 1.f;
bool loop = false;
};
@@ -38,4 +21,4 @@ struct PlaySound : Event
}
#endif // Events_PlaySFX_h__
#endif