Merge remote-tracking branch 'origin/master' into LevelSystemAndSuch
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@@ -439,8 +439,9 @@ EntityID dd::Systems::LevelSystem::CreateBrick(int row, int line, glm::vec2 spac
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auto type = m_World->AddComponent<Components::StickyBrick>(brick);
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model->ModelFile = "Models/Brick/StickyBrick.obj";
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} else if (typeInt == InkBlasterBrick) {
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cBrick->Type = InkBlasterBrick;
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cBrick->Type = InkBlasterBrick;
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auto type = m_World->AddComponent<Components::InkBlasterBrick>(brick);
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//model->ModelFile = "Models/Brick/InkBrick.obj";
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model->Color = glm::vec4(0.1f, 0.1f, 0.1f, 1.0f);
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} else if (typeInt == KrakenAttackBrick) {
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cBrick->Type = KrakenAttackBrick;
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@@ -1100,7 +1101,7 @@ void dd::Systems::LevelSystem::GetNextLevel()
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1, 1, 1, 1, 1, 1, 1,
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1, 0, 1, 2, 1, 0, 1,
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0, 1, 0, 1, 0, 1, 0,
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0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 6,
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0, 0, 0, 0, 0, 0, 0};
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color =
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{w, w, w, w, w, w, w,
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