Refactoring SoundSystem and its events, components
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@@ -1,7 +1,3 @@
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//
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// Created by Adam on 2015-09-17.
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//
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#ifndef COMPONENTS_CCOLLISIONSOUND_H__
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#define COMPONENTS_CCOLLISIONSOUND_H__
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@@ -9,17 +5,15 @@
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namespace dd
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{
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namespace Components
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{
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struct CollisionSound : public Component
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{
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std::string filePath;
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std::string FilePath;
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};
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}
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}
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#endif
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