Refactoring SoundSystem and its events, components

This commit is contained in:
Stiffly
2015-09-28 17:59:57 +02:00
parent 0e6fcfb2ba
commit f10749d220
9 changed files with 77 additions and 116 deletions
+2 -8
View File
@@ -1,7 +1,3 @@
//
// Created by Adam on 2015-09-24.
//
#ifndef EVENTS_EMASTERVOLUME_H__
#define EVENTS_EMASTERVOLUME_H__
@@ -9,19 +5,17 @@
namespace dd
{
namespace Events
{
struct MasterVolume : public Event
{
float gain = 1;
float Gain = 1;
//To determine what channel group to apply the change to.
bool isAmbient = false;
bool IsAmbient = false;
};
}
}
#endif