Backbone to deferred rendering started

This commit is contained in:
tleety
2015-09-10 22:39:03 +02:00
parent 9a381e84af
commit f97112bb20
3 changed files with 7 additions and 5 deletions
+2 -2
View File
@@ -84,6 +84,6 @@ void main()
vec4 diffuseTexel = texture(DiffuseTexture, Input.TextureCoord);
FragmentColor = phong(Input.Position, normalize(normal), specularTexel.rgb, specularTexel.a);
//FragmentColor = diffuseTexel;
//FragmentColor = phong(Input.Position, normalize(normal), specularTexel.rgb, specularTexel.a);
FragmentColor = diffuseTexel;
}