Merge remote-tracking branch 'origin/master' into LevelSystemAndSuch
This commit is contained in:
@@ -19,10 +19,12 @@
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#include "PrecompiledHeader.h"
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#include "Core/ResourceManager.h"
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std::unordered_map<std::string, std::string> dd::ResourceManager::m_CompilerTypenameToResourceType;
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std::unordered_map<std::string, std::function<dd::Resource*(std::string)>> dd::ResourceManager::m_FactoryFunctions;
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std::unordered_map<std::pair<std::string, std::string>, dd::Resource*> dd::ResourceManager::m_ResourceCache;
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std::unordered_map<std::string, dd::Resource*> dd::ResourceManager::m_ResourceFromName;
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std::unordered_map<dd::Resource*, dd::Resource*> dd::ResourceManager::m_ResourceParents;
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std::set<std::pair<std::string, std::string>> dd::ResourceManager::m_Preloads; // (type, name)
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unsigned int dd::ResourceManager::m_CurrentResourceTypeID = 0;
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std::unordered_map<std::string, unsigned int> dd::ResourceManager::m_ResourceTypeIDs;
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std::unordered_map<unsigned int, unsigned int> dd::ResourceManager::m_ResourceCount;
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@@ -82,4 +84,86 @@ void dd::ResourceManager::fileWatcherCallback(std::string path, FileWatcher::Fil
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void dd::ResourceManager::Update()
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{
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m_FileWatcher.Check();
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}
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void dd::ResourceManager::LoadPreloadsFromFile()
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{
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std::ifstream f("PreloadResources");
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while (f.good()) {
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std::string resourceType;
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std::string resourceName;
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f >> resourceType >> resourceName;
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if (!resourceType.empty() && !resourceType.empty()) {
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m_Preloads.insert(std::make_pair(resourceType, resourceName));
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}
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}
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f.close();
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}
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void dd::ResourceManager::Preload(std::string resourceType, std::string resourceName)
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{
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if (IsResourceLoaded(resourceType, resourceName))
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{
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//LOG_WARNING("Attempted to preload resource \"%s\" multiple times!", resourceName.c_str());
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return;
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}
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m_Preloading = true;
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LOG_INFO("Preloading resource \"%s\"", resourceName.c_str());
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CreateResource(resourceType, resourceName, nullptr);
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m_Preloading = false;
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}
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dd::Resource* dd::ResourceManager::Load(std::string resourceType, std::string resourceName, dd::Resource* parent /*= nullptr*/)
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{
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auto it = m_ResourceCache.find(std::make_pair(resourceType, resourceName));
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if (it != m_ResourceCache.end())
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return it->second;
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if (m_Preloading) {
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LOG_INFO("Preloading resource \"%s\"", resourceName.c_str());
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} else {
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LOG_WARNING("Hot-loading resource \"%s\"", resourceName.c_str());
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if (!resourceType.empty() && !resourceName.empty()) {
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std::replace(resourceName.begin(), resourceName.end(), '\\', '/');
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if (m_Preloads.find(std::make_pair(resourceType, resourceName)) == m_Preloads.end()) {
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std::ofstream f("PreloadResources", std::ofstream::app);
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f << resourceType << " " << resourceName << std::endl;
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f.close();
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m_Preloads.insert(std::make_pair(resourceType, resourceName));
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}
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}
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}
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return CreateResource(resourceType, resourceName, parent);
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}
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dd::Resource* dd::ResourceManager::CreateResource(std::string resourceType, std::string resourceName, dd::Resource* parent)
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{
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auto facIt = m_FactoryFunctions.find(resourceType);
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if (facIt == m_FactoryFunctions.end())
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{
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LOG_ERROR("Failed to load resource \"%s\" of type \"%s\": type not registered", resourceName.c_str(), resourceType.c_str());
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return nullptr;
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}
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// Call the factory function
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Resource* resource = facIt->second(resourceName);
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// Store IDs
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resource->TypeID = GetTypeID(resourceType);
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resource->ResourceID = GetNewResourceID(resource->TypeID);
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// Cache
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m_ResourceCache[std::make_pair(resourceType, resourceName)] = resource;
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m_ResourceFromName[resourceName] = resource;
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if (parent != nullptr)
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{
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m_ResourceParents[resource] = parent;
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}
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if (!boost::filesystem::is_directory(resourceName))
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{
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LOG_DEBUG("Adding watch for %s", resourceName.c_str());
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m_FileWatcher.AddWatch(resourceName, fileWatcherCallback);
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}
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return resource;
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}
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+516
-516
File diff suppressed because it is too large
Load Diff
@@ -20,31 +20,36 @@ void dd::Systems::KrakenSystem::Initialize()
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EntityID ent = m_World->CreateEntity();
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auto transform = m_World->AddComponent<Components::Transform>(ent);
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transform->Position = glm::vec3(50, 50, -10);
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auto model = m_World->AddComponent<Components::Model>(ent);
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model->ModelFile = "Models/Kraken/Body.dae";
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auto animationComponent = m_World->AddComponent<Components::Animation>(ent);
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animationComponent->Speed = 0.6f;
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auto kraken = m_World->AddComponent<Components::Kraken>(ent);
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std::shared_ptr<Components::RectangleShape> cCircle = m_World->AddComponent<Components::RectangleShape>(ent);
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cCircle->Dimensions = glm::vec2(2, 4);
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std::shared_ptr<Components::RectangleShape> cRect = m_World->AddComponent<Components::RectangleShape>(ent);
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cRect->Dimensions = glm::vec2(10.f, 4.f);
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//cCircle->Radius = 2;
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std::shared_ptr<Components::Physics> cPhys = m_World->AddComponent<Components::Physics>(ent);
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std::shared_ptr<Components::Template> cTemplate = m_World->AddComponent<Components::Template>(ent);
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auto travels = m_World->AddComponent<Components::Travels>(ent);
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travels->CurrentlyTraveling = false;
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cPhys->CollisionType = CollisionType::Type::Static;
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cPhys->GravityScale = 0.f;
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cPhys->Category = CollisionLayer::Type::Brick;
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cPhys->Mask = static_cast<CollisionLayer::Type>(CollisionLayer::Type::Ball | CollisionLayer::Type::Projectile | CollisionLayer::Type::Wall | CollisionLayer::LifeBuoy);
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model->ModelFile = "Models/Test/Ball/Sid.obj";
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transform->Position = glm::vec3(50, 50, -10);
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std::shared_ptr<Components::Template> cTemplate = m_World->AddComponent<Components::Template>(ent);
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auto travels = m_World->AddComponent<Components::Travels>(ent);
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travels->CurrentlyTraveling = false;
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//sound
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auto collisionSound = m_World->AddComponent<Components::CollisionSound>(ent);
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collisionSound->FilePath = "Sounds/Brick/LTTP_Boss_Hit.wav";
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m_World->CommitEntity(ent);
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m_KrakenTemplate = ent;
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InitializeObjects();
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}
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@@ -227,6 +232,7 @@ bool dd::Systems::KrakenSystem::OnKrakenAppear(const dd::Events::KrakenAppear &e
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m_World->RemoveComponent<Components::Template>(ent);
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auto transform = m_World->GetComponent<Components::Transform>(ent);
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transform->Position = event.Position;
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transform->Position.y += 3.f;
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m_KrakenBattle = true;
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return true;
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}
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@@ -61,8 +61,8 @@ void dd::Systems::LevelSystem::Initialize()
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auto travels = m_World->AddComponent<Components::Travels>(t_halfPipe);
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travels->CurrentlyTraveling = false;
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auto model = m_World->AddComponent<Components::Model>(t_halfPipe);
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model->ModelFile = "Models/Test/halfpipe/Halfpipe.obj";
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model->Color = glm::vec4(0.8f, 0.8f, 0.8f, 1.f);
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model->ModelFile = "Models/Halfpipe.obj";
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//model->Color = glm::vec4(0.8f, 0.8f, 0.8f, 1.f);
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m_World->CommitEntity(t_halfPipe);
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auto t_halfPipe2 = m_World->CloneEntity(t_halfPipe);
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@@ -453,12 +453,13 @@ EntityID dd::Systems::LevelSystem::CreateBrick(int row, int line, glm::vec2 spac
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} else if (typeInt == InkBlasterBrick) {
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cBrick->Type = InkBlasterBrick;
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auto type = m_World->AddComponent<Components::InkBlasterBrick>(brick);
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//model->ModelFile = "Models/Brick/InkBrick.obj";
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model->Color = glm::vec4(0.1f, 0.1f, 0.1f, 1.0f);
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model->ModelFile = "Models/Brick/InkBrick.obj";
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model->Color = glm::vec4(0.7f, 0.7f, 0.7f, 1.f);
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} else if (typeInt == KrakenAttackBrick) {
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cBrick->Type = KrakenAttackBrick;
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auto type = m_World->AddComponent<Components::KrakenAttackBrick>(brick);
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model->Color = glm::vec4(0.f, 0.5f, 1.0f, 1.0f);
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model->ModelFile = "Models/Brick/KrakenBrick.obj";
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} else if (typeInt == Kraken) {
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Events::KrakenAppear e;
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e.Position = transform->Position;
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@@ -1193,11 +1194,11 @@ void dd::Systems::LevelSystem::GetNextLevel()
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else if (m_CurrentLevel == 6) {
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level =
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{0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 100, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0};
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0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 100, 0, 0, 0 };
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color =
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{w, w, w, w, w, w, w,
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w, w, w, w, w, w, w,
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File diff suppressed because it is too large
Load Diff
@@ -21,6 +21,10 @@
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void dd::Renderer::Initialize()
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{
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ResourceManager::RegisterType<ShaderProgram>("ShaderProgram");
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ResourceManager::RegisterType<VertexShader>("VertexShader");
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ResourceManager::RegisterType<FragmentShader>("FragmentShader");
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// Initialize GLFW
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if (!glfwInit()) {
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LOG_ERROR("GLFW: Initialization failed");
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