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437 Commits 15 Branches 0 Tags
36947611d338f97f83c0697c1720fb2221513405
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4 Commits

Author SHA1 Message Date
PlatinumSkink 7aa7e7cbf0 Pause and Resume events completed and game-crashing bug fixed. I think. 2015-10-19 14:56:44 +02:00
PlatinumSkink 927c96d863 TravellingSystem uses EMove. EMove and ERotate copied from Returngeance into TransportSystem. 2015-10-15 13:44:16 +02:00
PlatinumSkink 4abce7b17f CTravels replaces Sticky = true. Put "Travels" component on anything that should be moved down during travel sequences. 2015-10-15 11:11:06 +02:00
PlatinumSkink 36d0601dfd Added TravellingSystem for travelling to the next stage. Added incomplete ScreenShake. Ball now starts on pad. 2015-10-13 17:28:31 +02:00
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