tleety
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748f61883b
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Added some textures and fixed camera perspective
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2015-09-11 15:07:48 +02:00 |
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tleety
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c4c1158364
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Working lights and deferred rendering
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2015-09-10 23:48:45 +02:00 |
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tleety
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f97112bb20
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Backbone to deferred rendering started
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2015-09-10 22:39:03 +02:00 |
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tleety
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c0589563af
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Base lightrendering started, still some work to be done.
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2015-09-10 22:13:37 +02:00 |
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tleety
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1e67bfb103
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Sprite ACTUALLY rendered as unitquad now.
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2015-09-10 18:32:50 +02:00 |
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tleety
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58931e29b3
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Sprites are now rendered on unitQuads instead of ScreenQuads
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2015-09-10 17:45:26 +02:00 |
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Jace
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54bed28327
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Working sprite rendering. Removed bone transforms for now.
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2015-09-10 16:23:24 +02:00 |
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tleety
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61efddb52e
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Removed rendering of lights
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2015-09-09 21:31:54 +02:00 |
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Stiffly
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fbeb1fb9a6
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Simple HelloWorld Event for understanding.
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2015-09-09 18:42:08 +02:00 |
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Stiffly
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80d98470e9
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Skeleton for Sound system
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2015-09-09 15:49:53 +02:00 |
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Jace
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c24b039005
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Semi-working base for bgfx renderer
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2015-09-08 16:13:59 +02:00 |
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Jace
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7c92b6aef7
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Working build with CMake 3.3.1
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2015-09-04 14:08:07 +02:00 |
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Jace
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98e363eda6
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Initial structure
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2015-09-04 10:02:06 +02:00 |
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