viktorljung
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d77146de11
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Merge branch 'master' of github.com:teamfisk/AgileBreakOut
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2015-09-10 21:27:39 +01:00 |
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tleety
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1e67bfb103
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Sprite ACTUALLY rendered as unitquad now.
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2015-09-10 18:32:50 +02:00 |
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tleety
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58931e29b3
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Sprites are now rendered on unitQuads instead of ScreenQuads
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2015-09-10 17:45:26 +02:00 |
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Jace
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54bed28327
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Working sprite rendering. Removed bone transforms for now.
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2015-09-10 16:23:24 +02:00 |
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tleety
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61efddb52e
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Removed rendering of lights
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2015-09-09 21:31:54 +02:00 |
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viktorljung
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0535d35628
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Merge branch 'master' of github.com:teamfisk/AgileBreakOut
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2015-09-09 18:04:35 +01:00 |
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viktorljung
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67f7a30ca6
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Liquidfun links
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2015-09-09 18:04:17 +01:00 |
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Jace
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1ce46cc06b
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Added 'Game' subfolder for gameplay related source files
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2015-09-09 16:36:55 +02:00 |
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Jace
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8833377855
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Semi-working Linux build
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2015-09-08 21:47:10 +02:00 |
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Jace
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17a00fef85
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Working bgfx renderer base on Windows
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2015-09-08 20:36:03 +02:00 |
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Jace
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c24b039005
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Semi-working base for bgfx renderer
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2015-09-08 16:13:59 +02:00 |
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Jace
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c7f17c8ef0
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Added bgfx library, precompiled for linux-gcc-64
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2015-09-07 17:41:50 +02:00 |
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Jace
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7c92b6aef7
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Working build with CMake 3.3.1
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2015-09-04 14:08:07 +02:00 |
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Jace
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98e363eda6
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Initial structure
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2015-09-04 10:02:06 +02:00 |
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