tleety
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b9eda67a2a
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Added depth buffer to fix transparency, still a bug that transparency goes wrong at when you press a button.
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2015-09-14 16:53:14 +02:00 |
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tleety
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f97112bb20
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Backbone to deferred rendering started
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2015-09-10 22:39:03 +02:00 |
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tleety
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58931e29b3
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Sprites are now rendered on unitQuads instead of ScreenQuads
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2015-09-10 17:45:26 +02:00 |
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Jace
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98e363eda6
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Initial structure
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2015-09-04 10:02:06 +02:00 |
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