// // Created by Adniklastrator on 2015-10-08. // #ifndef DAYDREAM_EINKBLASTEROVER_H #define DAYDREAM_EINKBLASTEROVER_H #include "Core/EventBroker.h" namespace dd { namespace Events { struct InkBlasterOver : Event { EntityID Ball; }; } } #endif //DAYDREAM_EINKBLASTEROVER_H