project(game) find_package(OpenGL REQUIRED) find_package(GLEW REQUIRED) find_package(GLFW REQUIRED) find_package(Boost REQUIRED) find_package(assimp REQUIRED) find_package(ZLIB REQUIRED) find_package(PNG REQUIRED) include_directories( ${CMAKE_SOURCE_DIR}/include/dd ${OPENGL_INCLUDE_DIR} ${GLEW_INCLUDE_DIRS} ${GLFW_INCLUDE_DIRS} ${Boost_INCLUDE_DIRS} ${assimp_INCLUDE_DIRS} ${PNG_INCLUDE_DIRS} ) set(SOURCE_FILES main.cpp ) if(CMAKE_COMPILER_IS_GNUCXX) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pthread") endif() add_executable(game ${SOURCE_FILES}) target_link_libraries(game daydream ${OPENGL_LIBRARIES} ${GLEW_LIBRARIES} ${GLFW_LIBRARIES} ${Boost_LIBRARIES} ${assimp_LIBRARIES} ${PNG_LIBRARIES} )