// // Created by Administrator on 2015-10-20. // #ifndef DAYDREAM_ERAISEWATERWALL_H #define DAYDREAM_ERAISEWATERWALL_H #include "Core/EventBroker.h" namespace dd { namespace Events { struct RaiseWaterWall : Event { float Amount; float Speed; }; } } #endif //DAYDREAM_ERAISEWATERWALL_H