// // Created by Adniklastrator on 2015-10-16. // #ifndef DAYDREAM_EBRICKGENERATING_H #define DAYDREAM_EBRICKGENERATING_H #include "Core/EventBroker.h" namespace dd { namespace Events { struct BrickGenerating : Event { glm::vec3 Origin1; glm::vec3 Origin2; int TargetLine; int Set; int SetCluster; }; } } #endif //DAYDREAM_EBRICKGENERATING_H