// // Created by Adniklastrator on 2015-10-21. // #ifndef DAYDREAM_CBRICKPART_H #define DAYDREAM_CBRICKPART_H #include "Core/Component.h" namespace dd { namespace Components { struct BrickPart : Component { bool Submerged = false; int NumberOfPartsInBrick; }; } } #endif //DAYDREAM_CBRICKPART_H