// // Created by Adniklastrator on 2015-09-29. // #ifndef DAYDREAM_ELIFEBUOYHIT_H #define DAYDREAM_ELIFEBUOYHIT_H #include "Core/Entity.h" #include "Core/EventBroker.h" namespace dd { namespace Events { struct LifebuoyHit : Event { EntityID Lifebuoy; }; } } #endif //DAYDREAM_ELIFEBUOYHIT_H