#ifndef DAYDREAM_CRECTANGLESHAPE_H #define DAYDREAM_CRECTANGLESHAPE_H #include "Core/Component.h" namespace dd { namespace Components { struct RectangleShape : public Component { glm::vec2 Dimensions = glm::vec2(1.f, 1.f); }; } } #endif //DAYDREAM_CRECTANGLESHAPE_H