// // Created by Adniklastrator on 2015-09-17. // #ifndef DAYDREAM_EMULTIBALL_H #define DAYDREAM_EMULTIBALL_H #include "Core/EventBroker.h" #include "Core/Entity.h" namespace dd { namespace Events { struct MultiBall : Event { Components::Transform* padTransform; }; } } #endif //DAYDREAM_EMULTIBALL_H