// // Created by Adniklastrator on 2015-09-09. // #ifndef DAYDREAM_CBRICK_H #define DAYDREAM_CBRICK_H #include "Core/Component.h" namespace dd { namespace Components { struct Brick : Component { int Points = 10; int Hits = 1; int Score = 50; bool Removed = false; }; } } #endif //DAYDREAM_CBRICK_H