// // Created by Adniklastrator on 2015-09-14. // #ifndef DAYDREAM_EBALLFELLOFFSTAGE_H #define DAYDREAM_EBALLFELLOFFSTAGE_H #include "Core/EventBroker.h" #include "Core/Entity.h" namespace dd { namespace Events { struct BallFellOffStage : Event { EntityID entity; }; } } #endif //DAYDREAM_EBALLFELLOFFSTAGE_H