// // Created by Administrator on 2015-10-05. // #ifndef DAYDREAM_EHITPAD_H #define DAYDREAM_EHITPAD_H #include "Core/EventBroker.h" #include "Core/Entity.h" namespace dd { namespace Events { struct HitPad : Event { EntityID Pad; EntityID Ball; }; } } #endif //DAYDREAM_EHITPAD_H