#!/usr/bin/env bash #set -x DeployLocation="bin/" echo "Deploying resources to ${DeployLocation}" # Asset folders ln -srf assets/Models ${DeployLocation} ln -srf assets/Textures ${DeployLocation} ln -srf assets/Sounds ${DeployLocation} # Configuration files ln -s assets/DefaultConfig.ini $[DeployLocation} # Shaders ln -srf src/game/Core/Shaders ${DeployLocation} # Platform specific binaries if [[ $# -eq 1 ]]; then echo "Deploying {$1} binaries to ${DeployLocation}" ln -srf deps/bin/$1/x64/*.dll ${DeployLocation} fi