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22 lines
271 B
C++

#ifndef EVENTS_PLAYSFX_H__
#define EVENTS_PLAYSFX_H__
#include "Core/EventBroker.h"
namespace dd
{
namespace Events
{
struct PlaySound : Event
{
std::string FilePath;
float Gain = 1.f;
float Pitch = 1.f;
bool IsAmbient = false;
};
}
}
#endif