33 lines
443 B
C++
33 lines
443 B
C++
#ifndef Model_h__
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#define Model_h__
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#include <string>
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#include <d3d11.h>
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#include "Rendering/RawModel.h"
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#include "Core/StaticSystem.h"
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#include "Rendering/Renderer.h"
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namespace dd
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{
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class Model : public RawModel
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{
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friend class ResourceManager;
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private:
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Model(std::string fileName);
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public:
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~Model();
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ID3D11Buffer* VertexBuffer = nullptr;
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ID3D11Buffer* IndexBuffer = nullptr;
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unsigned int NumVertices;
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};
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}
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#endif // Model_h__
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