Files
2015-10-19 13:39:00 +02:00

33 lines
443 B
C++

#ifndef Model_h__
#define Model_h__
#include <string>
#include <d3d11.h>
#include "Rendering/RawModel.h"
#include "Core/StaticSystem.h"
#include "Rendering/Renderer.h"
namespace dd
{
class Model : public RawModel
{
friend class ResourceManager;
private:
Model(std::string fileName);
public:
~Model();
ID3D11Buffer* VertexBuffer = nullptr;
ID3D11Buffer* IndexBuffer = nullptr;
unsigned int NumVertices;
};
}
#endif // Model_h__