Files
squidout/src/game/Core/Sound.cpp
T

214 lines
6.0 KiB
C++

/*
This file is part of Daydream Engine.
Copyright 2014 Adam Byléhn, Tobias Dahl, Simon Holmberg, Viktor Ljung
Daydream Engine is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Daydream Engine is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with Daydream Engine. If not, see <http://www.gnu.org/licenses/>.
*/
#include <Game/CBall.h>
#include <Game/CBrick.h>
#include <Game/CPad.h>
#include "PrecompiledHeader.h"
#include "Core/Sound.h"
dd::Systems::Sound::~Sound()
{
//alDeleteSources(1, m_Source);
}
void dd::Systems::Sound::Initialize()
{ //initialize OpenAL
ALCdevice* device = alcOpenDevice(NULL);
ALCcontext* context;
if (device) {
context = alcCreateContext(device, NULL);
alcMakeContextCurrent(context);
}
else {
LOG_ERROR("OpenAL failed to initialize.");
}
alGetError();
alSpeedOfSound(340.29f); // Speed of sound m/s
alDistanceModel(AL_INVERSE_DISTANCE_CLAMPED);
//Subscribe to events
EVENT_SUBSCRIBE_MEMBER(m_EContact, &Sound::OnContact);
EVENT_SUBSCRIBE_MEMBER(m_EKeyDown, &Sound::OnKeyDown);
EVENT_SUBSCRIBE_MEMBER(m_EPlaySFX, &Sound::OnPlaySFX);
}
void dd::Systems::Sound::Update(double dt)
{
const ALfloat pos[3] = {0, 0, 0};
alListenerfv(AL_POSITION, pos);
alSourcefv(m_Source, AL_POSITION, pos);
}
bool dd::Systems::Sound::OnPlaySFX(const dd::Events::PlaySFX &event)
{
m_Source = CreateSource();
ALuint buffer = LoadFile(event.path);
alSourcei(m_Source, AL_BUFFER, buffer);
alSourcePlay(m_Source);
}
bool dd::Systems::Sound::OnKeyDown(const dd::Events::KeyDown &event)
{
// #define GLFW_KEY_S 83
/*if (event.KeyCode == 83) {
}*/
if (event.KeyCode == 83) {
}
}
bool dd::Systems::Sound::OnContact(const dd::Events::Contact &event)
{
int localBallEntID = 0;
//Make sure a ball is colliding
auto ball = m_World->GetComponent<Components::Ball>(event.Entity1);
if (ball == NULL) {
ball = m_World->GetComponent<Components::Ball>(event.Entity2);
if (ball == NULL) {
return false;
}
else {
localBallEntID = 2;
}
}
else {
localBallEntID = 1;
}
//Determine which event.Entity is not t
EntityID collObject;
if (localBallEntID == 1) {
collObject = event.Entity2;
}
else if (localBallEntID == 2) {
collObject = event.Entity1;
}
/*auto collisionBrick = m_World->GetComponent<Components::Brick>(collObject);
if (collisionBrick != NULL) {
dd::Events::PlaySFX e;
e.path = "Sounds/Brick/brickBreak.wav";
EventBroker->Publish(e);
return true;
}*/
auto collisionPad = m_World->GetComponent<Components::Pad>(collObject);
if (collisionPad != NULL) {
dd::Events::PlaySFX e;
e.path = "Sounds/Metal/impact.wav";
EventBroker->Publish(e);
return true;
}
}
ALuint dd::Systems::Sound::CreateSource()
{
ALuint source;
alGenSources((ALuint)1, &source);
return source;
}
ALuint dd::Systems::Sound::LoadFile(std::string path)
{
if (m_BufferCache.find(path) != m_BufferCache.end()) {
return m_BufferCache[path];
}
//Open file
FILE *fp = fopen(path.c_str(), "rb");
if (!fp) {
LOG_ERROR("Failed to open file %s, no such file exists", path.c_str());
return 0;
}
//CHECK FOR VALID WAVE-FILE
fread(m_Type, sizeof(char), 4, fp);
if(m_Type[0] != 'R' || m_Type[1] != 'I' || m_Type[2] != 'F' || m_Type[3] != 'F') {
LOG_ERROR("ERROR: No RIFF in WAVE-file");
return 0;
}
fread(&m_Size, sizeof(unsigned long), 1, fp);
fread(m_Type, sizeof(char), 4, fp);
if (m_Type[0] != 'W' || m_Type[1] != 'A' || m_Type[2] != 'V' || m_Type[3]!= 'E') {
LOG_ERROR("ERROR: Not WAVE-file");
return 0;
}
fread(m_Type, sizeof(char), 4, fp);
if (m_Type[0] != 'f' || m_Type[1] != 'm' || m_Type[2] != 't' || m_Type[3] != ' ') {
LOG_ERROR("ERROR: No fmt in WAVE-file");
return 0;
}
//READ THE DATA FROM WAVE-FILE
fread(&m_ChunkSize, sizeof(unsigned long), 1, fp);
fread(&m_FormatType, sizeof(short), 1, fp);
fread(&m_Channels, sizeof(short), 1, fp);
fread(&m_SampleRate, sizeof(unsigned long), 1, fp);
fread(&m_AvgBytesPerSec, sizeof(unsigned long), 1, fp);
fread(&m_BytesPerSample, sizeof(short), 1, fp);
fread(&m_BitsPerSample, sizeof(short), 1, fp);
fread(m_Type, sizeof(char), 4, fp);
if (m_Type[0] !='d' || m_Type[1] != 'a' || m_Type[2] != 't' || m_Type[3] != 'a') {
LOG_ERROR("ERROR: WAVE-file Missing data");
return 0;
}
fread(&m_DataSize, sizeof(unsigned long), 1, fp);
unsigned char* buf = new unsigned char[m_DataSize];
fread(buf, sizeof(unsigned char), m_DataSize, fp);
fclose(fp);
// Create buffer
ALuint format = 0;
if (m_BitsPerSample == 8) {
if (m_Channels == 1) {
format = AL_FORMAT_MONO8;
}
else if (m_Channels == 2) {
format = AL_FORMAT_STEREO8;
}
}
if (m_BitsPerSample == 16) {
if (m_Channels == 1) {
format = AL_FORMAT_MONO16;
}
else if (m_Channels == 2) {
format = AL_FORMAT_STEREO16;
}
}
ALuint buffer;
alGenBuffers(1, &buffer);
alBufferData(buffer, format, buf, m_DataSize, m_SampleRate);
delete[] buf;
m_BufferCache[path] = buffer;
return buffer;
}