114 lines
3.2 KiB
C++
114 lines
3.2 KiB
C++
#ifndef GUI_HUD_H__
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#define GUI_HUD_H__
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#include "GUI/Frame.h"
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#include "GUI/TextureFrame.h"
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#include "GUI/NumberFrame.h"
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#include "Core/EKeyUp.h"
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#include "Game/EScoreEvent.h"
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#include "Game/GUI/FPSCounter.h"
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#include "Game/EGameOver.h"
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#include "Game/EClusterClear.h"
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#include "Game/EKrakenAttack.h"
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#include "GUI/Slider.h"
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namespace dd
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{
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namespace GUI
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{
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class HUD : public Frame
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{
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public:
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HUD(Frame* parent, std::string name)
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: Frame(parent, name)
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{
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Width = parent->Width;
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Height = parent->Height;
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m_ScoreBackground = new GUI::TextureFrame(this, "HUDScoreBackgroundFrame");
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m_ScoreBackground->SetTexture("Textures/GUI/Numbers/Background.png");
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m_ScoreNumberFrame = new GUI::NumberFrame(this, "HUDScoreNumberFrame");
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//m_ScoreNumberFrame->X = 15;
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m_ScoreNumberFrame->Y = 18;
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m_FPSCounter = new GUI::FPSCounter(this, "FPSCounter");
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m_KrakenAttackSlider = new Slider(this, "KrakenSlider");
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m_KrakenAttackSlider->SetTexture("Textures/GUI/Menu/SliderBackground.png");
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m_KrakenAttackSlider->SetTextureReleased("Textures/GUI/Menu/SliderHandle.png");
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m_KrakenAttackSlider->SetLeft(Width / 2 - m_KrakenAttackSlider->Width / 2);
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m_KrakenAttackSlider->Y = 800;
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m_KrakenAttackSlider->Hide();
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EVENT_SUBSCRIBE_MEMBER(m_EScore, &HUD::OnScore);
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EVENT_SUBSCRIBE_MEMBER(m_EGameOver, &HUD::OnGameOver);
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EVENT_SUBSCRIBE_MEMBER(m_ClusterClear, &HUD::OnClusterClear);
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EVENT_SUBSCRIBE_MEMBER(m_KrakenAttack, &HUD::OnKrakenAttack);
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updateScore();
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}
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private:
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TextureFrame* m_ScoreBackground = nullptr;
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NumberFrame* m_ScoreNumberFrame = nullptr;
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FPSCounter* m_FPSCounter = nullptr;
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TextureFrame* m_GameOverFrame = nullptr;
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TextureFrame* m_ClusterClearFrame = nullptr;
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Slider* m_KrakenAttackSlider = nullptr;
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EventRelay<Frame, Events::ScoreEvent> m_EScore;
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EventRelay<Frame, Events::GameOver> m_EGameOver;
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EventRelay<Frame, Events::ClusterClear> m_ClusterClear;
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EventRelay<Frame, Events::KrakenAttack> m_KrakenAttack;
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void updateScore()
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{
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m_ScoreNumberFrame->SetLeft(Width / 2.f - m_ScoreNumberFrame->Width / 2.f);
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m_ScoreBackground->SetLeft(m_ScoreNumberFrame->Left() - 20);
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m_ScoreBackground->Width = m_ScoreNumberFrame->Width + 40;
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m_ScoreBackground->Height = m_ScoreNumberFrame->Height + 30;
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}
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bool OnScore(const Events::ScoreEvent& event)
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{
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m_ScoreNumberFrame->SetNumber(m_ScoreNumberFrame->Number() + event.Score);
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updateScore();
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return true;
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}
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bool OnGameOver(const Events::GameOver& event)
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{
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m_GameOverFrame = new GUI::TextureFrame(this, "HUDGameOverFrame");
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m_GameOverFrame->SetTexture("Textures/GUI/HUD/GameOverScreen.png");
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return true;
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}
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bool OnClusterClear(const Events::ClusterClear& event)
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{
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m_ClusterClearFrame = new GUI::TextureFrame(this, "HUDGameOverFrame");
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m_ClusterClearFrame->SetTexture("Textures/GUI/HUD/WinScreen.png");
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return true;
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}
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bool OnKrakenAttack(const Events::KrakenAttack& event)
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{
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if (event.ChargeUpdate >= 1.f) {
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m_KrakenAttackSlider->Hide();
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} else {
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m_KrakenAttackSlider->Show();
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m_KrakenAttackSlider->SetPercentage(event.ChargeUpdate);
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}
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return true;
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}
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};
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}
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}
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#endif
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