Files
squidout/include/Physics/ESetImpulse.h
T
viktorljung 963e492f9c CircleShape
2015-09-10 22:24:19 +01:00

23 lines
269 B
C++

#ifndef ESETIMPULSE_H__
#define ESETIMPULSE_H__
#include "Core/EventBroker.h"
#include "Core/Entity.h"
namespace dd
{
namespace Events
{
struct Contact : Event
{
EntityID Entity;
glm::vec2 Direction;
float Strength;
};
}
}
#endif