Files
squidout/src/game/Sound/Sound.cpp
T
2015-09-23 14:14:11 +02:00

89 lines
2.6 KiB
C++

#include "Sound/Sound.h"
dd::Sound::Sound(std::string path)
{
m_Buffer = LoadFile(path);
m_Path = path;
}
ALuint dd::Sound::LoadFile(std::string path)
{
if (m_BufferCache.find(path) != m_BufferCache.end()) {
return m_BufferCache[path];
}
//Open file
FILE *fp = fopen(path.c_str(), "rb");
if (!fp) {
LOG_ERROR("Failed to open file %s, no such file exists", path.c_str());
return 0;
}
//CHECK FOR VALID WAVE-FILE
fread(m_Type, sizeof(char), 4, fp);
if(m_Type[0] != 'R' || m_Type[1] != 'I' || m_Type[2] != 'F' || m_Type[3] != 'F') {
LOG_ERROR("ERROR: No RIFF in WAVE-file");
return 0;
}
fread(&m_Size, sizeof(unsigned long), 1, fp);
fread(m_Type, sizeof(char), 4, fp);
if (m_Type[0] != 'W' || m_Type[1] != 'A' || m_Type[2] != 'V' || m_Type[3]!= 'E') {
LOG_ERROR("ERROR: Not WAVE-file");
return 0;
}
fread(m_Type, sizeof(char), 4, fp);
if (m_Type[0] != 'f' || m_Type[1] != 'm' || m_Type[2] != 't' || m_Type[3] != ' ') {
LOG_ERROR("ERROR: No fmt in WAVE-file");
return 0;
}
//READ THE DATA FROM WAVE-FILE
fread(&m_ChunkSize, sizeof(unsigned long), 1, fp);
fread(&m_FormatType, sizeof(short), 1, fp);
fread(&m_Channels, sizeof(short), 1, fp);
fread(&m_SampleRate, sizeof(unsigned long), 1, fp);
fread(&m_AvgBytesPerSec, sizeof(unsigned long), 1, fp);
fread(&m_BytesPerSample, sizeof(short), 1, fp);
fread(&m_BitsPerSample, sizeof(short), 1, fp);
fread(m_Type, sizeof(char), 4, fp);
if (m_Type[0] !='d' || m_Type[1] != 'a' || m_Type[2] != 't' || m_Type[3] != 'a') {
LOG_ERROR("ERROR: WAVE-file Missing data");
return 0;
}
fread(&m_DataSize, sizeof(unsigned long), 1, fp);
unsigned char* buf = new unsigned char[m_DataSize];
fread(buf, sizeof(unsigned char), m_DataSize, fp);
fclose(fp);
// Create buffer
ALuint format = 0;
if (m_BitsPerSample == 8) {
if (m_Channels == 1) {
format = AL_FORMAT_MONO8;
}
else if (m_Channels == 2) {
format = AL_FORMAT_STEREO8;
}
}
if (m_BitsPerSample == 16) {
if (m_Channels == 1) {
format = AL_FORMAT_MONO16;
}
else if (m_Channels == 2) {
format = AL_FORMAT_STEREO16;
}
}
ALuint buffer;
alGenBuffers(1, &buffer);
alBufferData(buffer, format, buf, m_DataSize, m_SampleRate);
delete[] buf;
m_BufferCache[path] = buffer;
return buffer;
}