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5d753babe62430d3d54dce061d8e70de01de1da1
squidout/include
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PlatinumSkink 5d753babe6 I developed a LevelSystem class, along with a CBrick component for use in it and an EStageCleared event that is triggered upon all the bricks being removed.
The class currently creates a 8x8 grid of entities with Transform components.
2015-09-09 21:10:10 +02:00
..
Core
I developed a LevelSystem class, along with a CBrick component for use in it and an EStageCleared event that is triggered upon all the bricks being removed.
2015-09-09 21:10:10 +02:00
Game
I developed a LevelSystem class, along with a CBrick component for use in it and an EStageCleared event that is triggered upon all the bricks being removed.
2015-09-09 21:10:10 +02:00
Input
Initial structure
2015-09-04 10:02:06 +02:00
Rendering
Initial structure
2015-09-04 10:02:06 +02:00
Transform
Working build with CMake 3.3.1
2015-09-04 14:08:07 +02:00
PrecompiledHeader.h
Initial structure
2015-09-04 10:02:06 +02:00
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