Files
squidout/include/Game/EStageCleared.h
T

28 lines
337 B
C++

//
// Created by Adniklastrator on 2015-09-09.
//
#ifndef DAYDREAM_ESTAGECLEARED_H
#define DAYDREAM_ESTAGECLEARED_H
#include "Core/EventBroker.h"
namespace dd
{
namespace Events
{
struct StageCleared : Event
{
int ClearedStage = 0;
int StageCluster = 0;
int StagesInCluster = 6;
};
}
}
#endif //DAYDREAM_ESTAGECLEARED_H