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squidout/include/Physics/EContact.h
T
viktorljung 963e492f9c CircleShape
2015-09-10 22:24:19 +01:00

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390 B
C++

//
// Created by Viktor on 10/09/2015.
//
#ifndef Events_ECONTACT_h__
#define Events_ECONTACT_h__
#include <glm/detail/type_vec.hpp>
#include "Core/EventBroker.h"
#include "Core/Entity.h"
namespace dd
{
namespace Events
{
struct Contact : Event
{
EntityID Entity1;
EntityID Entity2;
glm::vec2 ContactPoint;
};
}
}
#endif //Events_ECONTACT_h__